Elemental Sheep

The Elemental Sheep is the 3rd and final boss of the plains. At lv 70, it is also the highest level, and has more moves then the Alpha Wolf and Shade. This boss is one of two bosses with more than 1 phase, with phase 1 from 100 - 10% hp, and phase 2 to 10% until they die. Moves:

Phase 1-

Firestorm - Launches self into the sky and launches fireballs everywhere, with most centred on attacking a specific player.

Airstorm - Creates a field of smoke around the caster and any enemies entering the field will be launched back.

Thunderstorm - Launches self into the sky and casts lightning, hitting any player within 10 blocks

Phase 2-

Ultimate Airstorm - Infinitely casts Airstorm, spinning around to a certain player and launches them so high up they die of fall damage.

Tips:

Firestorm - Use the Light Blade to deflect them or move clockwise.

Airstorm - Try to run away.

Thunderstorm - Move away and fight via ranged.

Ultimate Airstorm - Try to run away, cast AoE's on the Elemental Sheep, Flaming Greatsword recommended.

Drops:

25% 1-2 Fire Essence

25% 1-2 Water Essence

25% 1-2 Lightning Essence

25% Magicium Chunk